5 the culture rating record will. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. o. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. unknownhumanbeing7 • 4 yr. SwineyPTSD May 1, 2020 @ 4:37am. Other users reply with suggestions on policies, governors, garrisons, and perks that can help. This mod is opted-in to receive Donation Points. One important piece of the loyalty. Follow the methods to assign governors, increase security, ensure food and use fairgrounds. #10. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. It’s just one siege against mostly militia units, then some chasing around. In my main city i negate it by using my wife as governor, but I don't have any other "spare. It's over in Kuzait territory and even shows the base location. . Well i guess this makes rebellions pretty rare then. etc. u can also get ur superb wife with high skills that get u +2 loyalty bonus. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. despite what many say, fighters are best governors for these situations, not traders/socials. Improve the food production of your. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Trying to get it over. 5. - Settlements change cultures depending on who owns the settlement. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. Vice versa for 1 Loyalty. How to Increase Town Loyalty in Bannerlord. It depicts what a typical medieval farmer/person would typically do during that month. Bannerlord - Tek Oyunculu . So I refrain from playing the game and wait till it is finished. In this post, we explain our new feature and provide a follow-up to our previous post about Loyalty and Security. The purpose is to punish poor management and challenge over-expansive conquest and simulate the realities of governing settlements. Also if its a conquered castle in "foreign" territory the security and loyalty drift mechanics are designed to make it so that you can be "friendly" with. If you want it to be higher than 50 you just need more positive loyalty than the drift is. Εμφάνιση 1 - 7 από 7 σχόλιαGo to Bannerlord r/Bannerlord • by. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. Once I set up my own kingdom its like everyone else says. He was quite. Some important bits about the supporters. Shouldn't matter though. Trying to get it over. Skill level 150 in bow perk +1 loyalty for governors. I don’t remember the console command off the top of my but there’s websites that contain all of them. yeah you pillage 10 gold, you pillage 30 gold. Solve issues in villages connected to the settlement. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Keep in mind after the loyalty is below 25 and it says in red "risk of rebellion" and lower "High risk of rebellion'" the militia still needs to build up to be more powerful then the garrison for the rebellion to have chance as poping. Urmel. Trying to get it over. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. you dont. 5, means that at 100 loyalty, you get 50% bonus cultural drift. Ok_Professional_2807 • 8 mo. Your culture is important. Then make sure that the Granary option is either Level III or building up to Level III. NPCs can't handle -3 loyalty a day. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Beyond its borders, new kingdoms rise. First and foremost, it's best if a governor shares the town's culture they govern. 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. There is no drift for militia, food, garrison. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. Loyalty and Security in cities trends to 50. The drift is calculated as (50 - Current loyalty)/10. Low loyalty can be solved via kingdom decisions and also eventually skills. So, first, get a good garrison for security. Buy all the food. #4. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. The first one is your movement speed, the second is your scouting modifier, and the third is your daily wages. EDIT: I found the answer myself if anyone is interested, you can make a policy that increases loyalty per day for less tax or something like that! This looks like a question! OP, if you receive an answer that satisfies your question, reply to the user with '︕answered ' to award them a point. Heroic leader - Leadership 75 +1. r/Bannerlord • I killed Derthert in battle. Bop her on the head with your mace and take her. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. The prosperity drops and eventually u would see a decrease in militia, but that is a long way off. Games. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. No food and natural loyalty drift for not being the same faction. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. Cannot prevent rebellion. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. While this penalty is possible to address in a stabilized city that has no other. Durable - Atheletics 175 +1. The game won’t be complete until we can smash rival lords’ wives, IMO. When it’s above 50 it wants to creep back down to 50. Mount & Blade II: Bannerlord. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. unknownhumanbeing7 • 4. All previous rating record will be not be acuminated, but the changes made to the culture will be saved. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". I can't find any indicator for what. And if you are in a kingdom, enact policies that increase loyalty. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. I'm Valandian. Have castle (Druimor castle) and town (Varcheg) 2. 6. Nov 4, 2022 @ 2:24pm. He was quite. #1. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Unless you’re king you may struggle to pass them however. 1. #2. Just use Jim's high loyalty mod for every town mod. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. This will increase compatibility. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. I am lord of a town and its been going well for a while, so I went out on campaign. r/Bannerlord. Originally posted by Ozan: Its all about companion's culture for loyalty not about trait. Some of those can totally screw you and may be hard to do anything about. Its called oscilating and no, its not instant. There is much more that you can do if you are willing to take the time to learn how to play this. May need to leave it on forever in rare cases when you don't have same culture governor. ago. I roam around looking for issues to solve for the locals, but that seems. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. The drift will be enough to keep it away from rebellion levels. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. #4. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). Note: while doing the test run, I noticed that because the mod allowed me to keep large garrisons, the security in the settlements was kept high, even with the new "Loyalty drift" system implemented by TW. Credits and distribution permission. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. There are other bandit bases around, but. Problem now is the -3 loyalty penalty. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Being a landlord might not be a job but being the most landed lord is. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The reduced rate of settlement production won’t really affect you as much because of what settlement loyalty provides. This dramatically improves construction time. These bonuses are all per day. Here is how to level up Smithing fast in Bannerlord using the Forge, Smelt, Repeat method, starting from Level 1 Smithing: Find a rich town and buy all the Hardwood you can get (Sell whatever you can to do this). So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Prosperity shows how well a city is doing and Hearths shows how well a village is doing. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. An empire is torn by civil war. Greetings Warriors of Calradia. Establish your hegemony and create a new world out of the ashes of the old. Other. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). If you're experiencing cursor/mousepointer/character movement "drift" then disable your game controller if you're primarily using mouse&keyboard. Start from 1. It will increase Loyalty by 1, 2 and 4. I am getting -3 loyalty because I chose the only decent culture bonus left (Battania) while wanting to be a Sturgian lord. 2 or something that it barely matters. - If the notable is not supporting anyone, they can start supporting someone who they have over 50 relation with. IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. Loyalty stat depends upon the Food and Security stat. User account menu. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). . 5 meaning I only lose . He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Settlement. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. When loyalty gets low, more citizens will join the town militia to take up arms. I intend to keep it updated from now on so you can have more fun. Keep it on the festival option while you solve issues, clean up bandits, and do everything you can to drive up loyalty, prosperity, and food. When fiefs change hands among the empire nobles it doesnt matter as they're all empire nobles. Trying to get it over that to get rid of the. I can't figure out why the first one has such a high bonus to my security with minimal effort and the second one has nearly twice the troops with better troops all around and has a negative rating. View community ranking In the Top 1% of largest communities on Reddit. If you want to see a breakdown of why your character’s party has a certain movement speed, you can click the arrow in the bottom right of the screen to bring up an additional three numbers. #1. Mount & Blade II: Bannerlord. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. . An empire is torn by civil war. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Experience Limits Question. SkullFox Jun 11, 2021 @ 2:37pm. 2. The default 0. He was quite. You cannot change or interact with it. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. #3. New function: Changing settlement (town and village) culture (Default is off) Version 1. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Giriş Yap Mağaza Topluluk Destek Dili değiştir Masaüstü internet sitesini görüntüle. You can also make this change gradual in settings file. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. Ie. is there any way to change my culture? I really. Beyond its borders, new kingdoms rise. The drift is calculated as (50 - Current loyalty)/10. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Make sure the settlement has enough food. May need to leave it on forever in rare cases when you don't have same culture governor. Last edited by Judasilfarion ; Apr 7, 2020 @ 10:35am. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. Sentient_Toaster Apr 7, 2020 @ 10:34am. Log In Sign Up. Because I've come to realize its actively harmful. [8k vs. Now, select the Campaign Options. This is bad idea/design, as it punishes player for something you have no control over and can't change. There's nothing you can really do about drift. You have to talk to the King of your current faction to renounce your vassal status so wait until there is peace and the king travels to a neutral kingdom, form an army and invite the clan leaders and then go to the city your king is in. Too many prisoners, too many horses. At least for the beginning, if loyalty is super low. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Manual download. Makes rebellions less common, and cascading prosperity as well. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. If the faction you are with is weak and loosing battles, investing time/money into villages is probably not worth it. share. Its meant to balance thigs and stop them from going out of control. Recruit. Bobby Fields Apr 4, 2020 @ 8:26pm. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. Question So I just got a city and I see security and loyalty drift values in negative. Join. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Still waiting on the highly anticipated cucking update. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. Try to pass kingdom policies that increase loyalty. u can do it the other way around. They will make it in time, though. Its happening to the AI as well so its not just me. The thing that I've noticed about loyalty is that odd number "loyalty drift". Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. The food is at -60/day, but the loyalty's at just -0. For years the LOYALTY mechanic has been bad. #1. So loyalty drift tryes to always keep it in the 50. Mount & Blade II:. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". Trying to get it over. NPCs can't handle -3 loyalty a day. Join. In this guide, we. Enacting it will increase all settlements’ loyalty by +2 per day. More posts you may like. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you. Beyond its borders, new kingdoms rise. If you. For example, in June you would be plowing the fields. 5. He was quite. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Kinyrenk. #1. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) - YouTube 0:00 / 14:32 Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) STAN Games &. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Once they're stronger than the garrison, if their loyalty is low enough, they'll rebel. So if you have 100 Loyalty in a settlement, the loyalty drift will be -5. Version. . Same if the city has upgraded fairgrounds, pretty much impossible to overcome. Show mercy best. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). 38/day (and currently sitting at around 71). Use policies and the Festival & Games focus to push loyalty higher over the course of time. ago. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. The more loyal your settlers and citizens are – the more income your kingdom will receive. Bow, Athletics, and Medicine all have perks to increase loyalty by 1. :) Mod manager download. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. The problem is, its a double edged sword. This also isn't possible to do to a castle. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. Here are the garrison stats of two of the castles I own in the game. O. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. How to Reproduce: 1. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Low loyalty can be solved via kingdom decisions and also eventually skills. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. The loyalty drift works both ways. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. The food is at -60/day, but the loyalty's at just -0. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. - Features -. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. In both cases it's called loyalty/security drift. The variability in the total "change per day" value is because of the drift variable. 4 per day. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. That means that these scores will naturally shift towards 50. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. close. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Fix Loyalty. . Still waiting on the highly anticipated cucking update. Go to Bannerlord r/Bannerlord • by IndividualTreat7. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. By Sid Natividad. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Trying to get it over. Posted by. Sep 24, 2022 @ 1:34pm. Share Get link; Facebook. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. With the right buildings, yes. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Join our discord via the link below!Governors. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty USED to not be a big deal. In this playthrough, Derthert voted to Debase the Currency and there isn't enough support to overturn this, so I'm already in a -1 loyalty per day hole. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1. I would take all the stuff. just send in troops and u win with almost no losses. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. To give a gift, open the barter screen through dialogue (“I have a proposal that may benefit us both”) and offer money or valuables but ask for nothing in. You can try dumping troops into the garrison, although if the lord. Learn how to raise the loyalty level of your town or castle in Mount and Blade: Bannerlord, a strategy game where you manage your fief. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. The milita start build at an accelerated rate when loyalty is low, but it won't fight against enemies in a. ago. Find a free NPC companion and 15000 denars of seed money. 1 / 4. Everyday in the game, the mod will add 100 loyalty to every town and castle. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. Memes_have_rights • 8 mo. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. It is a set mechanic and. This is VERY slow going and I can't help but wonder if there's something else I can do. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Increase the security in the settlement. Again, the notables will hate you. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. It will be balancing around set number depending on your stats. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. What matters is Marunath has a 61 loyalty and is improving. Mount & Blade II:. Do quests for the villages. You can't. I'm halfway across the map, but by the time I get there the bandit conspiracy base is gone. With each option having relevant penalties/downsides. The Keep - Singleplayer. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. The variability in the total "change per day" value is because of the drift variable. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. report. thats the easiest way to get highest loyalty without eating ur braincells. 0. I'm incredibly rich, and powerful. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. 20. It's not too difficult to get a foot archer companion to. Because I've come to realize its actively harmful. Rebellion! Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Mount & Blade II: Bannerlord - Los cuernos resuenan, los cuervos se reúnen. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. Fief loyalty gone to red after 1. New item called loyalty drift causing loss of 6-10 loyalty a day.